<?xml version="1.0"?>
<ModelCollector xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <ModelPreset ModelName="character_default" PreviewPath="characters\default\preview" PresetType="Character">
    <Textures>
      <!-- Beware of the right order !!! -->
      <TextureItem Path="characters\default\ForearmRMap" MeshId="Forearm_R" />
      <TextureItem Path="characters\default\ForearmLMap" MeshId="Forearm_L" />
      <TextureItem Path="characters\default\ArmRMap" MeshId="Arm_R" />
      <TextureItem Path="characters\default\ArmLMap" MeshId="Arm_L" />
      <TextureItem Path="characters\default\HandRMap" MeshId="Hand_R" />
      <TextureItem Path="characters\default\HandLMap" MeshId="Hand_L" />
      <TextureItem Path="characters\default\headMap" MeshId="Head" />
      <TextureItem Path="characters\default\topsoMap" MeshId="Body" />
      <TextureItem Path="characters\default\FootRMap" MeshId="Foot_R" />
      <TextureItem Path="characters\default\FootLMap" MeshId="Foot_L" />
      <TextureItem Path="characters\default\LegRMap" MeshId="Leg_R" />
      <TextureItem Path="characters\default\LegLMap" MeshId="Leg_L" />
      <TextureItem Path="characters\default\ThighLMap" MeshId="Thigh_L" />
      <TextureItem Path="characters\default\ThighRMap" MeshId="Thigh_R" />
    </Textures>
  </ModelPreset>
  <ModelPreset ModelName="character_green" PreviewPath="characters\green\preview" PresetType="Character">
    <Textures>
      <TextureItem Path="characters\default\ForearmRMap" MeshId="Forearm_R" />
      <TextureItem Path="characters\default\ForearmLMap" MeshId="Forearm_L" />
      <TextureItem Path="characters\green\ArmRMap" MeshId="Arm_R" />
      <TextureItem Path="characters\green\ArmLMap" MeshId="Arm_L" />
      <TextureItem Path="characters\default\HandRMap" MeshId="Hand_R" />
      <TextureItem Path="characters\default\HandLMap" MeshId="Hand_L" />
      <TextureItem Path="characters\default\headMap" MeshId="Head" />
      <TextureItem Path="characters\green\BodyMap" MeshId="Body" />
      <TextureItem Path="characters\default\FootRMap" MeshId="Foot_R" />
      <TextureItem Path="characters\default\FootLMap" MeshId="Foot_L" />
      <TextureItem Path="characters\default\LegRMap" MeshId="Leg_R" />
      <TextureItem Path="characters\default\LegLMap" MeshId="Leg_L" />
      <TextureItem Path="characters\default\ThighLMap" MeshId="Thigh_L" />
      <TextureItem Path="characters\default\ThighRMap" MeshId="Thigh_R" />
    </Textures>
  </ModelPreset>

  <ModelPreset ModelName="character_lila" PreviewPath="characters\lila\preview" PresetType="Character">
    <Textures>
      <TextureItem Path="characters\default\ForearmRMap" MeshId="Forearm_R" />
      <TextureItem Path="characters\default\ForearmLMap" MeshId="Forearm_L" />
      <TextureItem Path="characters\lila\ArmRMap" MeshId="Arm_R" />
      <TextureItem Path="characters\lila\ArmLMap" MeshId="Arm_L" />
      <TextureItem Path="characters\default\HandRMap" MeshId="Hand_R" />
      <TextureItem Path="characters\default\HandLMap" MeshId="Hand_L" />
      <TextureItem Path="characters\default\headMap" MeshId="Head" />
      <TextureItem Path="characters\lila\BodyMap" MeshId="Body" />
      <TextureItem Path="characters\default\FootRMap" MeshId="Foot_R" />
      <TextureItem Path="characters\default\FootLMap" MeshId="Foot_L" />
      <TextureItem Path="characters\default\LegRMap" MeshId="Leg_R" />
      <TextureItem Path="characters\default\LegLMap" MeshId="Leg_L" />
      <TextureItem Path="characters\default\ThighLMap" MeshId="Thigh_L" />
      <TextureItem Path="characters\default\ThighRMap" MeshId="Thigh_R" />
    </Textures>
  </ModelPreset>
  <ModelPreset ModelName="character_yellow" PreviewPath="characters\yellow\preview" PresetType="Character">
    <Textures>
      <TextureItem Path="characters\default\ForearmRMap" MeshId="Forearm_R" />
      <TextureItem Path="characters\default\ForearmLMap" MeshId="Forearm_L" />
      <TextureItem Path="characters\yellow\ArmRMap" MeshId="Arm_R" />
      <TextureItem Path="characters\yellow\ArmLMap" MeshId="Arm_L" />
      <TextureItem Path="characters\default\HandRMap" MeshId="Hand_R" />
      <TextureItem Path="characters\default\HandLMap" MeshId="Hand_L" />
      <TextureItem Path="characters\default\headMap" MeshId="Head" />
      <TextureItem Path="characters\yellow\BodyMap" MeshId="Body" />
      <TextureItem Path="characters\default\FootRMap" MeshId="Foot_R" />
      <TextureItem Path="characters\default\FootLMap" MeshId="Foot_L" />
      <TextureItem Path="characters\default\LegRMap" MeshId="Leg_R" />
      <TextureItem Path="characters\default\LegLMap" MeshId="Leg_L" />
      <TextureItem Path="characters\default\ThighLMap" MeshId="Thigh_L" />
      <TextureItem Path="characters\default\ThighRMap" MeshId="Thigh_R" />
    </Textures>
  </ModelPreset>
  <ModelPreset ModelName="PowerUps" PreviewPath="powerUps/None" PresetType="AnyModel">
    <Textures>
      <TextureItem Path="powerUps/None" MeshId="none" />
      <TextureItem Path="powerUps/SuperSpeed" MeshId="none" />
      <TextureItem Path="powerUps/SlowSpeed" MeshId="none" />
      <TextureItem Path="powerUps/SuperJump" MeshId="none" />
      <TextureItem Path="powerUps/ControlSwitch" MeshId="none" />
      <TextureItem Path="powerUps/Invisibility" MeshId="none" />
      <TextureItem Path="powerUps/SuperPunch" MeshId="none" />
      <TextureItem Path="menu/kills" MeshId="none" />
      <TextureItem Path="menu/lives" MeshId="none" />
    </Textures>
  </ModelPreset>
  <ModelPreset ModelName="Controllers" PresetType="AnyTexture">
    <Textures>
      <TextureItem Path="menu\controllers\xgamepad" MeshId="GamepadXBOX" />
      <TextureItem Path="menu\controllers\PCgamepad" MeshId="GamepadPC" />
      <TextureItem Path="menu\controllers\keyboard" MeshId="Keyboard" />
      <TextureItem Path="menu\controllers\keyborad1" MeshId="Keyboard1" />
      <TextureItem Path="menu\controllers\keyborad2" MeshId="Keyboard2" />
      <TextureItem Path="menu\controllers\keyborad3" MeshId="Keyboard3" />
      <TextureItem Path="menu\controllers\wp7" MeshId="WP7" />
      <TextureItem Path="menu\icons\1329664198_button_cancel" MeshId="PlayerNotReady" />
      <TextureItem Path="menu\icons\1332774044_button_ok" MeshId="PlayerReady" />
    </Textures>
  </ModelPreset>
  <ModelPreset ModelName="IceLand" PreviewPath="levels\preview\iceland" PresetType="Level">
    <Param>Levels\IceLand.xml</Param>
    <Textures />
  </ModelPreset>
  
  <ModelPreset ModelName="TestLevel1" PreviewPath="levels\preview\testlevel1" PresetType="Level">
    <Param>Levels\TestLevel1.xml</Param>
    <Textures />
  </ModelPreset>
  <ModelPreset ModelName="Castle" PreviewPath="levels\preview\castle" PresetType="Level">
    <Param>Levels\Castle.xml</Param>
    <Textures />
  </ModelPreset>
</ModelCollector>